seeing music e hearing pictures

Pietro Carlomagno uses computers and video equipment to create a new form of dynamic improvisational visual art, called AliveVisuals (real-time 3D animation during alive music performance). Simply put, AliveVisuals is the art of creating art in motion. Derived from prefix "alive" AliveVisuals uses the power of modern computers to create images that are born on the screen, then advance, retreat, shift, ascend, or disappear at the artist's bidding. AliveVisuals allows the artist to achieve the spontaneity of music performance in a visual medium. When accompanied by music, Carlomagno's AliveVisuals can engender a kynesthetic response in the viewer, where audience members report the experience of "seeing" music and "hearing" pictures.
AliveVisuals first came to be in the 1999 when the advent of the graphics workstation allowed Carlomagno to bring controllable real time 3D imagery to inauguration of the famous renovated concert-hall Rolling Stone in Milan. Now, using fast and 3D cards for computers in combination with DVD-video sources and HD digital videos, Carlomagno is creating AliveVisuals with the next generation of lightweight tools, like hi-definition multimedia DLP projectors and compact workstations.
No automatic softwares of visual effects generation:
AliveVisuals have nothing to do with automatic systems of visual generation that can be found in music players softwares for personal computers (iTunes, Windows Media Player and many others). In AliveVisuals the image does not follow music through the simple graphic elaboration of sound waves: it is the performer (the visual artist) who visually interprets sounds giving the computer commands on rhythm and mood of the acoustic moment. In other words, the performer's human interpretation gives significance, dignity and value to the visual that synoptically accompanies the event.
Let's forget PAL:
Thanks to new hardware/software platforms like Linux, MacOS X, Windows XP and Irix, the coercive tie with the old standard PAL interlaced, for the transmission of video signals is obsolete. Progressive signals through VGA, DVI etc. are instead used, since they allow higher quality (HD) and customize resolutions to better adapt to single audiovision installation project.
The three main real-time proposals for AliveVisuals are:
AliveVisuals_DanceImages: when images dance on music.

This type of Visual is meant to promote a series of images (on specific themes and on the events' sponsors) to be shown to the public as movements dancing on live music in a virtual, three-dimensional, visual space.
AliveVisuals_Objects: three-dimensional, texturized and/or reflecting objects moving on music.

In this case three-dimensional real objects will be shown and moved through real-time 3D techniques in perfect adhesion with sound, thus involving the audience in the event's empathy.
AliveVisuals_Effects: visual particle effects on music.

Through software techniques of particle animation, the performer will flood the scene "playing" with the event's subjects, creating unusual visual effects contextualized in the architectural projection space of the event.
AliveVisual's clips samples
Do you want to see some AliveVisual's clips? Request our DVD-video PAL with inserted examples.
The performer realizes these movies (with the aid of computer systems) in real time during the course of the event. Therefore movies, as in theatre acting, they can never be perfectly rehearsed. Their power of attraction depends on the performer's "acting" and interpreting abilities.
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